An Assassin who can shut down enemy Forts and Keeps.
- The Banshee Queen
- Ranged Assassin
EnergyImportant Escaper MercKiller RoleSpecialist TowerDisabler TowerPusher WaveClearer
Sylvanas Windrunner was not always the Dark Lady of the Forsaken. In another life, she was the Ranger-General of Silvermoon. But that was before the Death Knight Arthas slew her and her people and raised her as the first Banshee.
- March 24, 2015
- 1650 (+4% per level)
- 3.4414 (+4% per level)
- 81 (+4% per level)
- 1.7 per second
Might of the Banshee Queen
Hitting an enemy Hero with Withering Fire increases Sylvanas's Attack Speed and Spell Power by 5% for 6 seconds, stacking up to 5 times.
❗Quest: Each time an enemy Hero with 3 stacks of Banshee's Curse is hit by Shadow Dagger, its damage is permanently increased by 0.5%.
Enemy Heroes with 3 stacks of Banshee's Curse are Slowed by 15%. Sylvanas's Basic Attacks against Slowed enemy Heroes deal 1% of their maximum Health as damage.
Minions that die under the effects of Shadow Dagger or Sylvanas's Traits explode, dealing 130 (+4% per level) damage to nearby Minions, Mercenaries, and Summons.
Friendly non-Elite Mercenaries near Sylvanas deal 60% more damage. Sylvanas Stuns and deals 30% additional damage to Mercenaries with 3 stacks of Banshee's Curse.
Charge Cooldown: 12 seconds
Activate to force an enemy Minion to fight for Sylvanas's team. Catapults require 3 charges. Stores up to 3 charges.
Hitting the same enemy with 5 shots of Withering Fire causes the 5th shot to deal 350% bonus damage.
Increase Shadow Dagger's damage by 10%. Basic Attacks against Heroes with 3 stacks of Banshee's Curse reduce the cooldown of Shadow Dagger by 1.75 seconds.
Increase Haunting Wave's damage by 15%. Haunting Wave applies 3 stacks of Banshee's Curse.
Cooldown: 90 seconds
Shoot an arrow that can be reactivated to deal 228 (+4% per level) damage and Silence enemies in an area for 2.5 seconds. The arrow detonates automatically if it reaches maximum range.
Cooldown: 40 seconds
After 0.25 seconds, fire a missile that Mind Controls the first enemy Hero hit. Heroes hit are Silenced, Slowed by 30%, have 3 stacks of Banshee's Curse applied to them, and are forced to walk towards Sylvanas for 1.75 seconds.
Shadow Dagger reduces the Armor of the initial target by 25 and any enemy it spreads to by 10 for 2.5 seconds.
Haunting Wave can be cast a second time for free within 5 seconds after teleporting. Teleporting with Haunting Wave resets the cooldown of Withering Fire.
Increase Sylvanas's Basic Attack range by 1. Sylvanas's Basic Attacks against enemy Heroes with 3 stacks of Banshee's Curse shoot an untalented shot of Withering Fire. This shot of Withering Fire applies Banshee's Curse.
Hitting an enemy with Withering Fire grants 6% Movement Speed for 2 seconds, up to 30%. Basic Attacks refresh this duration.
Heal for 15% of damage dealt by Sylvanas to enemies with 3 stacks of Banshee's Curse. Healing is doubled against Heroes.
Will of the Forsaken
Cooldown: 60 seconds
Activate to become Unstoppable and gain 40% Movement Speed for 3 seconds.
Enemies at the center of Wailing Arrow's explosion take 50% more damage and are Silenced for twice as long.
Dark Lady's Call
Heroes hit by Mind Control have their vision radius greatly reduced for 5 seconds. Mind Control's cooldown is reduced by 25 seconds.
Withering Fire applies Banshee's Curse, and Heroes hit by Withering Fire reduce its cooldown by 0.75 seconds.
Bolt of the Storm
Cooldown: 70 seconds
Activate to teleport to a nearby location.